Money math · cashier drill
Making change.
MoneyA cashier drill. Customer owes, they pay, you count back the right bills and coins. The trick: count up from the price, not down.
Pick your difficulty
Pick your change.
DifficultyMedium
Round length60 seconds
Bills
Coins
Round over.
0
correct
Recap — optimal change for each scenario
How to get faster.
Appendix A · five techniques
Count up
01
Count up. Don't subtract.
Change isn't subtraction — it's distance. Start at the price, hop up to the next round number, then up to the tendered amount. Adding hops beats borrowing across zeros every time.
Largest first
02
Biggest denomination that fits.
Optimal change uses the largest bill or coin that doesn't overshoot. Start big, work down. This is the same algorithm a register prints — train your fingers to follow it.
Pennies
03
Resolve pennies first.
The cents-portion is its own subproblem. Solve it, get to a clean dollar boundary, then handle the dollar amount. Mixing the two is what causes off-by-one errors.
Cashier shortcuts
04
Round-tendering tricks.
Customers often hand you "$20.02" on a $7.47 bill so the change is a clean $12.55 instead of $12.53 in mixed coins. Recognize the pattern — the extra cents are intentional, not confusion.
Tray
05
Lay it out big to small.
When you hand change back, stack it bills-down then coins-on-top, biggest to smallest. The customer can verify with one glance, and you can too. Speed comes from the muscle memory of always reaching the same way.
Your best rounds
Global leaderboard coming soon.Top 10 scores from this browser. Play a round and your best ones land here.
How to make change.
Appendix B · referenceA quick, practical guide to counting change back to a customer — the method actual cashiers use, written for anyone who never learned it or hasn't done it in twenty years. Drill it above, then read the notes below when something doesn't click.
Cashier method
01
How do cashiers make change without a calculator?
They don't do subtraction. They count up from the price to the amount paid. Handed the change out loud, piece by piece, until the running total hits the tendered amount. The subtraction "$20 − $13.47" never happens — instead you walk from $13.47 up to $20 with the bills and coins in your hand, and whatever you hand out is the change.
The rule
02
What's the rule? (the part most guides skip)
On each step, use the largest coin or bill that still fits without overshooting. Then stop, check your new running total, and pick the largest piece that fits from there. That's it. The reason it works is that US coin values are stacked so each one is a clean multiple of the last boundary: penny snaps to nickel, nickel to dime, dime to quarter, quarter to dollar.
Order
03
In what order do you count out the change?
Smallest to largest: pennies → nickels → dimes → quarters → dollars → larger bills. You start small because the job of the coins is to get you from the odd-cents price to the next clean dollar; once you're there, bills walk you the rest of the way. Going biggest-first is how people overshoot and have to back out — you commit a five, realize you owed $4.30 not $5, and now you're fishing for 70¢ to take back off the counter.
Example
04
Walk me through an example: $13.47 paid with $20
Total $13.47 · paid $20.00 · change = ?
- $13.47 + 1¢1¢1¢ = $13.50
- $13.50 + 25¢25¢ = $14.00
- $14.00 + $1 = $15.00
- $15.00 + $5 = $20.00 ✓
Change: 3 pennies · 2 quarters · 1 one · 1 five = $6.53
Practice
05
A few more: practice these until they're automatic
Total $4.30 · paid $5.00
- $4.30 + 10¢10¢ = $4.50
- $4.50 + 25¢25¢ = $5.00 ✓
Change: 2 dimes · 2 quarters = $0.70
No pennies or nickels here — $4.30 is already on a dime boundary, so two dimes clear the 20¢ gap to $4.50. Nickels only show up when the price has a 5¢ or 15¢ gap to the next dime (like $4.35 or $4.15).
Total $4.35 · paid $5.00 — here a nickel actually earns its keep
- $4.35 + 5¢ = $4.40
- $4.40 + 10¢ = $4.50
- $4.50 + 25¢25¢ = $5.00 ✓
Change: 1 nickel · 1 dime · 2 quarters = $0.65
Why not take a dime first? Because $4.35 + 10¢ = $4.45 — that overshoots the next dime boundary ($4.40). The nickel fits; the dime doesn't. One step later, from $4.40, the dime becomes the right pick.
Total $27.89 · paid $40.00
- $27.89 + 1¢ = $27.90
- $27.90 + 10¢ = $28.00
- $28.00 + $1$1 = $30.00
- $30.00 + $10 = $40.00 ✓
Change: 1 penny · 1 dime · 2 ones · 1 ten = $12.11
Why two ones instead of a single $2 bill? Real cashier drawers don't carry $2s. You're playing with what real registers actually stock.
Mistakes
06
What do people get wrong when counting change?
- Starting with the biggest piece. Feels efficient, isn't. You'll overshoot and have to back out. Smallest to largest, every time.
- Defaulting to dimes instead of quarters. If a quarter fits, take the quarter — fewer coins, easier to count back.
- Forgetting the pennies. You can't skip from $13.47 to $13.50 with a nickel. Pennies first, every time the price has odd cents.
- Refusing the customer's extra change. Someone owes $12.47 and hands you a twenty plus seven pennies — take the pennies. Change becomes a single clean bill instead of a fistful of coins.
- Not checking the total before handing it over. Count-up is reliable but a quick glance at the tray total catches a dropped coin.
Speed
07
How fast should I be?
A working cashier hits 15+ correct in 60 seconds on Medium. A casual target is 10 in 60 seconds. If you're under 5, the rule hasn't clicked yet — drop to Easy, then watch which denomination you reach for first. It should always be pennies (or, if the price is already on a nickel/dime boundary, the smallest coin that does fit).
When it matters
08
When does making change by hand still come up?
Power outages and POS failures at stores. Flea markets and garage sales. Tipping the kid who mows the lawn. Cash-only food trucks. Handing your friend $14.75 for their half of the check without pulling out a calculator. Low-stakes, but the kind of skill that quietly pays off the rest of your life.
Tools that help.
Appendix C · gearAs an Amazon Associate, we earn from qualifying purchases. We only link to things that are genuinely useful for the skill this page is about.
§C.1 · Workbook
01
Counting money workbook
Marketed at kids, but the best rebuilder if the skill has rusted. Dollar-and-coin drills, answer keys.
§C.2 · Practice kit
02
Cashier drawer practice kit
Play money + a tray. Surprisingly effective for a household who wants to run a booth at a yard sale or church fair.
§C.3 · Watch
03
Calculator watch
Not strictly for change — but if the rest of your everyday math needs a bump, a wrist calculator beats unlocking a phone.